Game Audio

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A showcase of reworked sound design for an existing game utilising a generative music system and an expanded dialogue system.

Technical Description of the music and narration system implemented in Kojima Zero using FMOD middleware.

A showcase of UI sound design and voice over in Cyberus, by Manifold Games.

Introduction and first level of Blind Shepherd - a self-made audio-only narrative adventure game using spatialised binaural audio.

Ending sequence of Blind Shepherd - a self-made audio-only narrative adventure game using spatialised binaural audio.